Thi study aims to explore the influnence of affordances of virtual worlds on the support of students as they begin their studies in initial teacher training. Thirty undergraduate students in a primary education course at a university were chosen to be the sample group. Vedioed interviews and qustionnaires were used to collect useful imformation in terms of preperation for the course.
The result reveales that students who are all intersested in the projiect presentation for teacher traning in virtual world. Also, less than half members of the group have never heard about SecondLife before they had this experience. All of the participants found value in the project and benefit of having meeting with other members in the SecondLife. Moreovere, over half of the students faced problems in accessing SecondLife on their home computers. This study investigates many positive attributes of SecondLife which provides students an virtual environment and facilitate student support activity. Students are able to access in virtual world to prepare course and have virtual meetings which are greatly different from those of face to face meetings in real life. Both students and tutors reported that they felt as though were attending a "real" meeting. online meetings and presentations in SecondLife offer students active atmosphere and sense of fun, which was proved to be efficient to imporve dynamics among students and take the fear factor away from starting university.
Reference:
Woods, J. (2010). Improving the Student Experience � Student Support in Virtual
Environments. The Journal of Virtual W 90 orlds and Education, 1 (1).
P.S Kimiko, thank you for your comments, but I am afraid I can't give you any details of what you want to know, because the author just mentioned this idea in the article and did not give further details of it, actually it was not the focus of the study. Thank you!
Yanlin
The result reveales that students who are all intersested in the projiect presentation for teacher traning in virtual world. Also, less than half members of the group have never heard about SecondLife before they had this experience. All of the participants found value in the project and benefit of having meeting with other members in the SecondLife. Moreovere, over half of the students faced problems in accessing SecondLife on their home computers. This study investigates many positive attributes of SecondLife which provides students an virtual environment and facilitate student support activity. Students are able to access in virtual world to prepare course and have virtual meetings which are greatly different from those of face to face meetings in real life. Both students and tutors reported that they felt as though were attending a "real" meeting. online meetings and presentations in SecondLife offer students active atmosphere and sense of fun, which was proved to be efficient to imporve dynamics among students and take the fear factor away from starting university.
Reference:
Woods, J. (2010). Improving the Student Experience � Student Support in Virtual
Environments. The Journal of Virtual W 90 orlds and Education, 1 (1).
P.S Kimiko, thank you for your comments, but I am afraid I can't give you any details of what you want to know, because the author just mentioned this idea in the article and did not give further details of it, actually it was not the focus of the study. Thank you!
Yanlin
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